Gimmick version 1.0.2
Hello everyone! Thanks for playing Gimmick in the Chaos Dimension! We're here with patch notes for 1.0.2:
BUGFIXES:
- Fixed explosion of wobbly lingering longer than you expect it to. Now lasts a flat 30 frames (half a second)
- Fixed the ability to wait out wobby's explosion by pausing
- All animations should now stop when the game is paused.
IMPROVEMENTS / GAMEPLAY ADJUSTMENTS:
- Pickpocket at max stealth mode now makes a sound when it happens
- Stealth no longer can go through enemy attacks (wobbly's explosion, sleepy's portal, enemy shots) to compensate for it being longer duration than freeze.
- Freeze now destroys all enemy attacks. This includes sleepy's portals!
- Enemy shots now destroy themselves on impact with Gimmick.
- Level display! Shows how far you've currently made it in the maze.
- Stats now saves the max level you've gotten in the maze, as well as the maximum stars/power you've gotten in a single run, for anyone who wants to go for bragging rights.
- The barrier should be much more threatening now. If this ends up being too much, this may be adjusted in a future patch.
Coming soon is a new song, that's associated with our special guest! We will also have the soundtrack available as well. Please look forward to it!
Files
Get Gimmick in the Chaos Dimension
Gimmick in the Chaos Dimension
Procedurally generated maze running with skills
Status | Released |
Author | SpaceMouse |
Genre | Action |
Tags | 2D, Arcade, Controller, Furry, maze, Pixel Art, Procedural Generation, Runner, Singleplayer |
Languages | English |
More posts
- Gimmick Version 1.0.2Mar 08, 2022
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